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    6 Game Reviews w/ Response

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    Fun. And Offensive :D

    Two of my favorite things, wrapped into one.

    ps. this shit is udderly in-tents

    Kevin responds:

    wat

    Not Much To It.

    What I find this lacks is a new polished concept that would make it worthy of keeping around. If you're going to make something as simple as a dress up, you need to somehow innovate and add something to it. Right now I see a pretty basic interface and although it offers music, a reset option, and rotation, these aren't particularly new things nor are they really fun. In terms of creativity, being original or creating original content is out of the question.

    What I suggest next time is if you're going to make a dress up, allow more than a small portion of the screen to be used, and present the instructions to the user before they see the actual stage. For sprite selection, have a drop down menu on a thin bar at the bottom, categorized properly and with sub-sections so even without previews of the sprite the viewer can identify what item they are spawning. This solves having to crowd the screen with a bulking interface. I also noticed that the music player would play two tracks at once when i pressed replay. This can be fixed with a 'stopAllSounds()' command in actionscript when added to the button movie clip for the replay button. Adding more of a variety of item would be nice too, for example add sprites from as many episodes and even fan parodies and tributes too. There are dozens of packs with tons of sprites and I noticed this only showed off a very small portion of them. With a more polished interface with better effects like the drop down menu, adding instructions before you move to the stage so it gets the viewer to read it, and using the entire screen as the stage, I think this could improve greatly. What i see many of these Madness Combat scene creators lack is organization and polished effects rather than creativity.

    XRoadKillX responds:

    tl;dr

    Great Voice

    You have an awesome voice and sounds like a good mic too. Everyone knows we need moar post-pubescent guys like you.

    ForNoReason responds:

    lol, thanks. My age is my greatest strength!

    Good, BUT

    WHAI WAS I NOT INCLUDED?

    :c

    Remember me? The Fab-Collab? Guess not.

    Nice game, simple but satisfying. Stylish and fabulous. In short, nothing not to love!

    Magical-Zorse responds:

    Because I don't know you very well (although I <3 you)
    and I could only put in about 25 people and I had to get the main people I know.

    Good but...

    The game was slow as hell to react. I felt like I was fighting underwater. The art was good, usual MindChamber but the gameplay wasn't that great at all. A faster paced version with some time to react maybe? I felt like I just kinda stood there and got hit. Not very fun..

    MindChamber responds:

    try it on a better comp, its fast for me

    Great Tutorial!

    I found that this helped alot, since I am using madness sprites (that i drew, not from a sprite pack) to animate, but i know how intricate and complicated Krinkles work is.

    Thanks!

    FATSHARK responds:

    Thanks man!

    Glad it helped.

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